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Endless Island TowerDefense-TD V2

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Devlog

  • Endless Island TowerDefense-TD V2 Devlog-4
    November 29, 2024 by Xf68 Game Studio#AI, #DESIGN, #DEVLOG, #GAME, #GAMES, #MAKE, #PRODUCTION, #RESOURCES, #UNITY, #WITH
    At present, we have completed the element decomposition of the UI part, and actually produced the first version of the UI KIT. The main purpose of these interfaces is to provide a basic version to hel... Continue reading
  • Endless Island TowerDefense-TD V2 Devlog-3
    November 28, 2024 by Xf68 Game Studio#AI DESIGN GAME, #DEVLOG, #GAMES, #MAKE, #PRODUCTION, #RESOURCES, #UNITY
    At present, we have the general flow of the game, and based on this flow, we have made an interface based flow chart. So next, we will sort out some UI elements we need according to this flow chart, a... Continue reading
  • Endless Island TowerDefense-TD V2 Devlog-2
    November 27, 2024 by Xf68 Game Studio#AI, #DESIGN, #DEVLOG, #GAME, #GAMES, #MAKE, #PRODUCTION, #RESOURCES, #UNITY, #WITH
    We’ve pretty much nailed down the setting of the game and what the core loop of the game will look like Endless Island TowerDefense-TD V2 Devlog-1 . Next, I’m going to continue to refine the core... Continue reading
  • Devlog-1
    November 25, 2024 by Xf68 Game Studio
    ## Today's goal What does it take to determine the core loop of a game Before determining the core loop of the game, it is important to have a general background of the game. In my opinion, the contex... Continue reading
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